CV
Basics
| Name | Yuhan Wu |
| Label | PhD Student |
| yoharol@outlook.com | |
| Url | https://yoharol.github.io/pages/myself |
| Summary | I was once a game designer and creator working in the game industry, and now a PhD student at the University of Tokyo. |
Publications
-
2025 BlendSim: Simulation on Parametric Blendshapes using Spacetime Projective Dynamics
Computer Graphics Forum (Eurographics 2025)
-
2023 Two-Way Coupling of Skinning Transformations and Position Based Dynamics
Proceedings of the ACM on Computer Graphics and Interactive Techniques (SCA 2023)
Work
-
2025.07 - now Research Scientist (Intern)
Shanda AI Research Tokyo
Working on streaming human motion generation, optimized motion generation and humanoid simulation.
- Generative human motion
- Diffusion models with transformation (DiT)
-
2023.07 - 2023.09 Project Research
Ecosteric Software
Implement the real-time secondary physics for character animation in Java Libgdx framework.
- Interactive character animation
- Real-time physics simulation
-
2020.07 - 2021.08 Technical Designer
Betta Games
Designed gameplay and implemented real-time, data-driven physics simulations for sports trajectories (tennis, golf, frisbee) in Unity, optimized for mobile platforms.
- Game design
- Data-driven physics simulator
Projects
- github
ArmorerPhys
My own C++ research framework integrating Eigen3, GLFW, libigl, imgui and so on. I aim at building a research framework that is self-contained, flexible and data-oriented.
- github
StochasticWarp
An implementation of Stochastic Computation of Barycentric Coordinates (SIGGRAPH 2023) in a maya C++ plugin. It computes harmonic coordinates by walk-on-sphere method with parallelization.
- github
Mesh Physics in Spine-Runtim
The implementation of my research two-way coupling of skinning transformations and pbd in spine-rumtime framework. This is an official collaboration with Ecosteric Software.
- github
High performance PBFluids
Single-file implementation of position-based fluids. Four cpp files for four versions: baseline, single-thread SIMD, multi-thread SIMD, CUDA.
Awards
Education
-
2025.10 - 2026.04 -
2024 - 2027 -
2022 - 2024 -
2017 - 2020 -
2016 - 2020
Skills
| Coding | |
| C++ | |
| Python | |
| PyTorch | |
| Java | |
| C# | |
| JavaScript | |
| CUDA | |
| NVIDIA Warp | |
| OpenUSD |
| Tools | |
| Blender | |
| Maya | |
| Unity |
| Core Expertise | |
| Physics-based Simulation | |
| Differentiable Simulation | |
| Character Animation | |
| Elastic Models | |
| Diffusion Models |
Languages
| Chinese | |
| Native speaker |
| English | |
| Fluent |