 
    I'm a first year PhD student at the Interactive Graphics and Engineering lab in the University of Tokyo.
Before coming to Japan, I received my major degree in Physics and Mathematics, and a second degree in Digital Media Art from Tsinghua University in 2020.
I worked as a game designer and developer at Betta Games from 2020 to April 2021.
Currently I focus on research about physics-based animaiton, especially interactive design supported by physics.
My tenet is the beauty of simplicity.
yoharol@outlook.com
      Two-Way Coupling of Skinning Transformations and Position Based Dynamics
      
      
        Proceedings of the ACM on Computer Graphics and Interactive Techniques (SCA 2023)
      
      Project
    
      BlendSim: Simulation on Parametric Blendshapes using Spacetime Projective Dynamics
      
      
        Computer Graphics Forum (Eurographics 2025)
      
      Project
    
FunPalette Web demo
      
    
ArmorerPhys Repo
      
    
StochasticWarp Repo
      
    
Mesh Physics in Spine-Runtime Repo
      
    
High performance PBFluids Repo