A 2D pixel horror game made in 4 days for Brackeys Jam.
Team size: 1
Project duration: 4 days
What’s right:
- Used Unity shader to built a unique art style and could be reused for other projects
- Get lots of positive comments, also YouTube videos uploaded by players
- Good game feeling as a pixel-art horror game
What’s wrong:
- Bad sound design
- Had many plans for further development but end up with no progress
Lessons learned
- Play-test is important, but play-test by the designer himself is a terrible idea, especially for horror games
- Long-term projects require iteration, playtest and progress management, but it’s really hard for individual development
Abstract
Turn on the Lights is a game made individually in 4 days for Community Jam. It made up to top 20 popular games on itch.io for 3 days. It’s is a 2D horror game published on itch.io with multiple playthrough videos uploaded by players in comments.
I built a screen tone pixel-art style for this game. The banner of this website is an example rendered with the same shader.
![](/img/portfolio/shader.gif)
Sounds, program and sprites of this game are all made by myself originally.