Yuhan Wu

About me

self

I'm a second year master student at the Interactive Graphics and Engineering lab in the University of Tokyo.

Before coming to Japan, I received my major degree in Physics and Mathematics, and a second degree in Digital Media Art from Tsinghua University in 2020.

I worked as a game designer and developer at Betta Games from 2020 to April 2021.

Currently I focus on research about physics-based animaiton, especially interactive design supported by physics.

My tenet is the beauty of simplicity.

Interests

Webites

Email

yoharol@outlook.com




Publication

Two-Way Coupling of Skinning Transformations and Position Based Dynamics
Proceedings of the ACM on Computer Graphics and Interactive Techniques (SCA 2023) Project




Projects

FunPalette Web demo

A minimal online color palette design tool based on this paper.

ArmorerPhys Repo

My own C++ research framework integrating Eigen3, GLFW, libigl, imgui and so on.
I aim at building a research framework that is self-contained, flexible and data-oriented.

Mesh Physics in Spine-Runtime Repo

The implementation of my research two-way coupling of skinning transformations and pbd in spine-rumtime framework.
This is an official collaboration with Ecosteric Software.

High performance PBFluids Repo

Single-file implementation of position-based fluids.
Four cpp files for four versions: baseline, single-thread SIMD, multi-thread SIMD, CUDA.