Write Summation as Matrix

It is hard to understand complex computation with summation of numerous symbols. Writing a linear system in matrix form can greatly help to get a high level perspective. However, building a matrix form can be brain burning.

Inverse Kinematics

In this article we discuss a simple but nontraditional exmaple of inverse kinematics.

Representations of Rotation and Derivation

It is hard to represent rotation, either in formula of Euler Angles or Quaternions. There are only three DOF in a rotation, and we need to find a good representation such that we can get derivatives wrp. to 3 individual parameters.

Note: Pointer in C++

Every time I studied about pointers in C++, it soon got forgot and became confusing again after a period of time because it’s totally replaced in other programming languages. I’ll especially create a post about it for future review.

Physics Based Animation: Mass Spring System

What’s Langrangian view and Eulerian view? How to turn a mass spring system into linear equations system, and how to solve it? What is the most advanced research on this topic?

Note: Taichi

Taichi is a high-performance language for computer graphics, and the creator of Taichi set up a tutorial course for it. This post is a record of some simple notes of Taichi.

Review: Return of the Obra Dinn

Intellectual gameplay and emotional storytelling always contradict with each other, but not for Lucas Pope’s games. Return of the Obra Dinn performs an immersive game experience with solid game mechanics, and also beautifully crafted narratives.

Game: Lost

A game made in 2 days for GMTK-JAM-2019.

Design: Tiny Musician

A digital interactive devices with electrical prototyping platform Arduino.

Coding: Depth Synthesis for Image-based Navigation

With a set of images from different views of the same scene, this project can reconstruct the depth map and warp images to generate plausible image-based novel views, enable users to navigate between different views of a scene like navigating in front of a completed 3D model.

Note: Org-Mode Basics

This file is about basic knowledges about Org-Mode,and application,GTD,for example.